
Exploring the Applications of Games for Teaching and Learning
Speaker: Yuen Hang So
Venue: Innovation Classroom (Curated by EdCity)

From Classroom to Community: The Educational Path to Nurturing Tomorrow's Leaders
Speaker: Chun Tung Kwan
Venue: Student Empowerment Theatre (Curated by EdCity)

From Museums to Metaverse: Digital Heritage and Art Literacy in Education
Speaker: Qiuzi Guo
Venue: Innovation Classroom (Curated by EdCity)

Play, Learn, Grow: Introducing Systems Thinking and SDGs through Game Design
Speaker: Rachel Lu
Venue: Language Learning Hub

Promoting Learning Analysis and Classroom Feedback through Virtual Reality
Speaker: Morris Jong, Yuting Chen, Eric Luk
Venue: EdTech Classroom (Curated by EdCity)

Promoting regular exercise habits in schools using student-developed mobile applications
Speaker: Tat Man Yeung, Wan Piu Lam, Wai Cheung Fong
Venue: EDB InnoTheatre

The End of 'I Don't Get It': Process-Level Math Feedback and Personalised Learning Paths at Scale
Speaker: Jujin Lee, Minji Cha
Venue: Startups Circle

The Future of Learning: AI-Powered Interactive and Immersive Experiences
Speaker: Yanjie Song
Venue: AI in Education Theatre (Curated by EdCity)

‘Playing with AI’ – Exploring the Workplace World from The Death of Yang Xiu
Speaker: Chin Ying Lee
Venue: Future Learning Theatre (Curated by EdCity)

An Invitation to an Inclusive Education Ecosystem
Speaker: Mint Lim
Venue: Startups Circle

Beyond Coding: For Future-Ready Education
Speaker: Sangmin No, Vu Christopher
Venue: Startups Circle

Bridging Educational Gaps: An AI-Powered Approach to Interactive Learning and Resource Equity
Speaker: Kevin Yung
Venue: Future Learning Theatre (Curated by EdCity)

Enhancing Education through Gamification
Speaker: Chong Ming Ng
Venue: Pedagogy & Curriculum Theatre (Curated by EdCity)

Ethical Decision-Making of University Students in the Digital Age: Problems and Approaches
Speaker: Pui Chi Keung
Venue: Pedagogy & Curriculum Theatre (Curated by EdCity)

Exploring Hong Kong through its Tourism History: The Potential of “3D Interactive Map on the History of Tourism in Hong Kong (1880-1990)” as a Learning & Teaching Resource
Speaker: Chi Man Kwong, Yiu Lun Tsoi
Venue: EDB InnoTheatre

Immersive Learning in the Implementation of National Education
Speaker: Shun Yee Wong
Venue: Future Learning Theatre (Curated by EdCity)

Immersive Learning Made Simple: VR and AI in Action
Speaker: Daniel Shen
Venue: Startups Circle

Leveraging AI to Boost Learning in Classrooms
Speaker: Chun To Yeung, Ho Yin Lee
Venue: AI in Education Theatre (Curated by EdCity)

Empowering Cultural Heritage Through Technology: Innovative Applications of AI in Traditional Chinese Medicine Education
Speaker: Bobo Tsui
Venue: Startups Circle

Fiero! Teach-a-thon: Create Your Own Teaching Game Set
Speaker: Vince Siu
Venue: Language Learning Hub

How to Use Nintendo Switch’s ‘Game Builder Garage’ to Teach Game Programming and Enhance Students’ Creative Thinking
Speaker: Man Kin Chan
Venue: Innovation Classroom (Curated by EdCity)

Incorporating Self-designed Board Games with Virtual Reality to Enhance Science Learning
Speaker: Chi Ho Cheung
Venue: Innovation Classroom (Curated by EdCity)

Smart Financial Competition: AI-Powered Game-Based e-Learning and immersive experience
Speaker: Chun Kit Yung, Tak San Chu
Venue: Future Learning Theatre (Curated by EdCity)

Smart Financial Competition: AI-Powered Game-based e-Learning and Immersive Experience
Speaker: Tak San Chu, Chun Kit Yung
Venue: Innovation Classroom (Curated by EdCity)